Citizen Centred innovation through Open Design and Manufacture
British OD&M Training Program
1st October 2018
5th March 2019
#opendesign #fabcity #Sustainablefutures #Socialenterprise #Fabcity #Citizencentredinnovation #Publiccollaboration #Circulareconomy #inclusive #designlocally #makeglobally #neighbourhooddevelopment #biomaterials
This programme delivers challenge-based learning through open design principles. It engages 3 socially responsive thematic in a context of Industry 4.0:
Open Design for Inclusive Neighbourhood Development in collaboration with the London Borough of Camden.
Open Design for Future Sustainable Living: focused on bio material innovations in algae material for healthier urban environments in collaboration with Green Lab.
How Can We Design Locally, Make Globally? Aliged to principles of the Fabcity.
The programme of training involves working with local authorities, industries and makerspaces to establish and develop the thematic context for each challenge.
Some numbers… 36 participants, 9 nationalities represented, educated to bachelor level, age between 20-32.
OPEN DESIGN FOR INCLUSIVE NEIGHBOURHOOD DEVELOPMENT
This project considers how design-led creative activities and collaborative processes can be applied to engage local residents and other stakeholders in generating insights into what the different people and publics of Somers Town think is needed to create a more sociable streetscape in Chalton Street.
Working with community stakeholders you will co-design ‘furniture’ which can be manufactured using digital production methods and that creates positive social value by making the streetscape a welcoming place for meaningful encounters between people. This ‘furniture’ can help to ‘reframe’ part of Chalton Street Market as a ‘public living room’ that welcomes people to the market and helps to stage encounters that enable meaningful connections between people.
OPEN DESIGN FOR FUTURE SUSTAINABLE LIVING
The open design for sustainable future living project will explore how an open design-led process can be used to a develop future products, materials, new processes or services that use algae as the core material; whether at an industrial level such as a future biofuel, at a much more personal level for cosmetics, food source, a new material, decorative perspectives or as a bioremediation (cleaning our air and landmass).
For example, the scope for the sustainable future living project could consider one of the following scenarios with algae:
- How would an algae farm be integrated into urban living spaces for aesthetic, wellbeing and air purification purposes?
- How would algae be used as a source of fuel in an urban setting, powering a small car, motorbike or domestic environment?
- What would a kitchen sized edible domestic algae machine look like?
- What new materials can we form using algae i.e. 3D printing material, textiles, insulation, furniture?
HOW CAN WE DESIGN LOCALLY, MAKE GLOBALLY?
The role of the designer is changing. This brief challenges you to be a designer for the future. We can see the real and significant consequences of the linear ‘make-use-dispose’ paradigm that has traditionally existed in the design and manufacturing industries, so what is the alternative? For this brief you will design interventions that enable more circular flows of resources or perhaps map opportunities and threats in product development. Concepts like the Circular Economy, Cradle to Cradle, Industrial Ecology, Natural Capitalism, the Blue Economy and Regenerative Design are concepts, which promote new, strategic approaches to resource efficiency.
Adam Thorpe (Social Innovation): An Introduction to Design Led Social Innovation: Collaboration and Complexity.
Nat Hunter (Industry 4.0): Introduction to Industry 4.0 and Re-Designing Products for a Circular Economy.
Ande Gregson (Industry 4.0): Introduction to Green Lab.
Dr Matt Malpass (Industrial Design): Service Design Methods and Tools.
Nick Rhodes (Industrial Design): Service Design Methods and Tools.
Anoushka Cole (Design Research): Material Innovation with Algae.
Edward Hill (Design Research and Botany): Material Innovation with Algae.
Tessa Read (Enterprise and Employability): Reflection on enterprise and experience-based learning.
Kerri Jefferies (Enterprise and Employability): eflection on enterprise and experience-based learning.
Chris Follows (Communities of Practice and Digital Making).
Billy Dickinson: Design for Digital Manufacture – introduction into design for additive manufacture, 3D printing and laser cutting.
Anita Delaney: Video Production and Visual Storytelling.
Roxanne Peters (Intellectual Property Tutor): IP for Social Enterprise.
Jeremy Keenen (Technician): Physical Computing – introduction into processing and Arduino.
Nick Paget (Product Designer): Design for Enterprise.